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Now Playing: The Gamification of Fitness

Now Playing: The Gamification of Fitness

One thing we are seeing more of these days is the gamification of fitness. From brand new competitive cycling classes, such as The Pursuit by Equinox to running apps like Fleety or RunKeeper, gamifying your workouts adds a whole new level of motivation that is just the extra push many are looking for. Games can make fitness fun by providing a story to immerse ourselves in and the recognition and rewards we need to keep us going.

Food Addiction – Is it the Cause of Our Obesity Epidemic?

Food Addiction – Is it the Cause of Our Obesity Epidemic?

Obesity has risen at an epidemic rate over the past 20 years so that now, two-thirds of adults in the United States are overweight, and 30 percent are obese. Overweight and obese adults have a higher mortality rate. They are at risk for other chronic conditions such as diabetes and certain cancers, including cancers of the breast, colon, kidney and esophagus. An estimated 400,000 adult deaths each year in the U.S. are associated with obesity. Many scientists are now beginning to think that food addiction–triggered by consumption of foods high in fat, sugar and salt–may be the cause.

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